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tell me about your team

584 views 2 replies 2 participants last post by  ABU ADIDAS  
#1 · (Edited)
How dry folks, recently the group of people I play with have decided to be a bit more serious and officially start a team. As of now we number around 4-5 guys with an occasional 6th coming along. However were not sure how serious is to serious as we want to attract serious milsim players but don't want to scare off potential team members.
Do your team have a mandatory set of kit? Right now the only requirements are DCUs/woodland for ops that are green/tan and a radio+headset but we've been considering making the m series platform a requirement for larger ops.

Does your team meet up outside of games? Were all friends outside of Airsoft now and go hiking in normal clothes but we practice formations, contact breaks and hand signals. Would it be silly to expect new uys to do this? We've been considering maybe doing some training in kit at my house as I've got a backyard with about 2 acres but we just kinda try n train on the usual Saturday pickup games at local places. And do you have a minimum age to join, right now we don't but must of us are 21-30 with one guy being the baby and turning 19 soon, I think it would be weird with anyone under 18 as we tend to curse, chew dip and tend to be jerks in general.

Is your team invite only or do you let anyone try out? Were afraid if we go invite only people may either think were snobby or trying to steal guys from other teams but i have a feeling well be turning down most people who ask to join. Just trying to gauge other teams from outside our area as most as very casual or have crazy gear requirementrequirements.

Thanks!
 
#2 · (Edited)
I'm not on a team currently. I've been on teams twice (including leading one). I'd be very hesitant to start or join another one.

People didn't showing up to events they committed to...and I ended up calling anyone who would answer the phone trying to find a replacement the night before an event. Ended up playing a tournament with a new player who'd never played before. I've also ended up missing events I committed to (and pissing off a good friend) because of an emergency at work the night before. Expect **** to happen.

People commit to pay for gear/uniform/whatever, and after you order it they decide they didn't want it or don't have the money anymore. Not cool, but pretty common. Thankfully I only ended up out a few hundred dollars over things like that.

Friends that turn into teammates can easily to turn into enemies. There's a few people that used to be my friend who won't talk to me anymore, and there's one ******* who I'd spit on if saw him (even after 17 years) due to **** he pulled. Expect drama.

At this point I'd be VERY hesitant to join a team unless it's very casual (with a written charter to keep it casual. Things tend to slowly creep towards the hardcore.)

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None of the things you're asking about are unreasonable, but make sure it's all communicated up front. People form teams for all sorts of different reasons and with all sorts of different expectations. It's important to communicate what you expect from members.

I'd strongly recommend having a written charter that covers what you expect from players and what players can expect from the team. Equipment requirements? Age limits? Mandatory training? Mandatory events? Paying gas to haul your "tank" to an event on the other side of the country? Spell it all out so there's no misunderstandings.

Don't assume that all the guys you're currently playing with will have the same goals, ambition, budget, etc.. If they don't want to join your team it's not a big deal.

I've never heard of a team that wasn't invite-only. Some teams hold open tryouts, but players are still only invited to the team based on how they meshed with the existing team members.

Most teams only last a couple years (if that), so expect this to be temporary.
 
#3 ·
Thanks for the feedback :)
Were pretty solid and know **** happens when it comes to events, we want a bigger team but its hard finding people up to our standard. Were all exmil and mostly combat gigs so I think it's scaring people away...I've been 'recruiting' at my local VFW and have been successful in getting guys interested and some have even come out, maybe that's just my best option for getting players.